Files
pytry/module1.py
T
2014-02-05 10:44:04 +05:30

41 lines
928 B
Python

# all imports
import pygame
from pygame.locals import *
# init
pygame.init()
# setting display
surf=pygame.display.set_mode((400,400))
pygame.display.set_caption("Wtf is this??")
# loading sprites and backgrounds
spr_cursor=pygame.image.load("sprite0.png").convert_alpha();
back_0=pygame.image.load("result.png").convert();
# set up fonts
font_default=pygame.font.SysFont(None,40);
# set up colour
c_grey=(128,128,128);
# set up text
text=font_default.render("This is a text",True,c_grey);
textRect=text.get_rect();
textRect.center=surf.get_rect().center
# main game loop
while True:
# event check
for event in pygame.event.get():
if event.type == QUIT:
exit();
# draw
surf.blit(back_0,(0,0));
surf.blit(text,textRect);
x,y=pygame.mouse.get_pos();
x-=spr_cursor.get_width()/2;
y-=spr_cursor.get_height()/2;
surf.blit(spr_cursor,(x,y));
pygame.display.update();