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summer update
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import base
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# make fun_class with some action handlers, who just print for debug
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# move to test
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fun_Game.list_event.append(pygame.event.Event(KW_EVENTS_IB["JOY_BUTTON_UP"]))
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fun_Game.list_event.append(pygame.event.Event(KW_EVENTS_IB["KEY_UP"]))
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fun_Game.list_event.append(pygame.event.Event(KW_EVENTS_IB["KEY_DOWN"]))
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fun_Game.process_event_list(fun_Game.list_event)
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g = fun_Game(200, 200)
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c = fun_Class(0, 0)
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g.update_all_class()
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